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Styx: Master of Shadows is an infiltration game currently developped by Cyanide Studio, in the universe of Of Orcs and Men. I worked on this game as Level Designer trainee.

In this game, the player is Styx, a Master Thief and accomplished assassin goblin who need to find his way in a huge Tower build around a magical tree. This tree is the source of the Amber, a magical liquid used as well as a drug for those who consume it too often.

 

The game is played with a Third-Person view. Its gameplay is based on light and shadow: as you stay in the dark, enemies will never find you. The Level Design is built to be really open: the player can choose his own way and explore as he wants. But he needs to avoid confrontation, as he plays a little green creature that can't defend itself against human guards. Gradually, the player will have new powers that will allow him to experience the game the way he likes to play and find new solutions to the risky situations he encounters.

STYX MASTER OF SHADOWS

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